| j'ai...j'ai...j'ai... ENVIE DE MAPPER =O | |
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+13Kiun Nynpo Monsieur H ¥øh33 Eikichi Yama yberion Dev Coil Pendergast darkdrac BadPitre USS 17 participants |
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Auteur | Message |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Ven 15 Oct - 17:13 | |
| Non c'est clair qu'en 3 ans j'ai rien fait pour l'academie. J'avais tenté au début mais j'ai été déçu du peu de motivation de certains mappeur au final et c'est vraiment le probleme quand tu map c'est la MO-TI-VA-TION. DU coup ce qui était sensé etre une academie c'est transformé en projet stargate que j'ai finalement pas mal développé (oui ça prend enormement de temps). J'ai changé ma politique de construction aussi. Je procède salle par salle en detaillant à max avant de passer à une autre salle. ça evite d'avoir les yeux plus gros que le ventre. Je prend note de ton aide, merci beaucoup | |
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¥øh33
Age : 34
Messages : 3773
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Ven 15 Oct - 20:03 | |
| j'adore le concept d'utiliser des cures dents pour modeler AFJ sur le mur => USS Brother | |
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Monsieur H
Age : 32
Messages : 330
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Ven 15 Oct - 21:01 | |
| C'est bien beau une entrée ! Mais faut faire l'intérieur maintenant ! | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Sam 16 Oct - 14:36 | |
| - ¥øh33 a écrit:
- j'adore le concept d'utiliser des cures dents pour modeler AFJ sur le mur => USS Brother
je voulais dire un truc salace genre "En plus tu t'y connais en cure dent" mais je ne dirais rien - Citation :
- C'est bien beau une entrée ! Mais faut faire l'intérieur maintenant !
ça vient, ça vient =O mais je prend mon temps, je détaille. | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Sam 16 Oct - 18:58 | |
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yberion
Age : 31
Messages : 4401
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Sam 16 Oct - 19:06 | |
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Monsieur H
Age : 32
Messages : 330
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Dim 17 Oct - 11:08 | |
| T'as pas oublié le petit géranium ? | |
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BadPitre
Age : 28
Messages : 157
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Dim 17 Oct - 12:45 | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Dim 17 Oct - 13:34 | |
| avez vous déjà vu... USS le geek en train de mapper ? maintenant oui ! | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Dim 17 Oct - 23:39 | |
| salles de duels quasiment finis. je fais une beta des que je les ai finis | |
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Eikichi
Age : 37
Messages : 2335
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 16:52 | |
| fais petter la beta! Si tu nous la sors ce soir je la mettrai sur le serv en rentrant (vers 22h) | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 21:57 | |
| please, wait 30min | |
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Nynpo
Messages : 62
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 22:48 | |
| Ziva fai Pété la Beta !!
X) | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 22:55 | |
| ça arrive, petit contre temps facheux de compilation. soyez encore un peu patient | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:12 | |
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Eikichi
Age : 37
Messages : 2335
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:36 | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:40 | |
| EH bien voilà, soyez gentil, j'ai jamais sorti une bêta en moins d'une semaine... en général c'est 3 mois minimum. Donc ne vous attendez pas à du grand art. Ce sont juste des petites idées, des abses pour une map beaucoup plus ambitieuse, une academie âFj. TELECHARGEABLE AU LIEN SUIVANT:http://www.megaupload.com/?d=8J67T0YRBon voilà le log de compil, une petite dédicace aux mappeurs, un clin d'oeil de geek pour voir le travail que ça a demandé... - Code:
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=== running BSP command === "C:/Program Files (x86)/GtkRadiant-1.4/q3map2" -v -connect 127.0.0.1:39000 -game ja -fs_basepath "C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/" -light -fast -super 2 -filter -bounce 8 "C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.map" Connected. 4 threads Q3Map - v1.0r (c) 1999 Id Software Inc. Q3Map (ydnar) - v2.5.11 GtkRadiant - v1.4.0 Dec 21 2003 20:42:58 A well-oiled toaster oven --- InitPaths --- VFS Init: C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData//base/
--- Light --- Fast mode enabled Ordered-grid supersampling enabled with 4 sample(s) per lightmap texel Lightmap filtering enabled Radiosity enabled with 8 bounce(s) Map has shader script C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/../shaders/q3map2_projet2.shader entering shaders/shaderlist.txt entering shaders/bespin.shader entering shaders/bounty.shader entering shaders/byss.shader entering shaders/cairn.shader entering shaders/common.shader entering shaders/danger.shader entering shaders/decals.shader entering shaders/desert.shader entering shaders/doomgiver.shader entering shaders/factory.shader entering shaders/flares.shader entering shaders/fogs.shader entering shaders/h_evil.shader entering shaders/hoth.shader entering shaders/imp_mine.shader entering shaders/impdetention.shader entering shaders/imperial.shader entering shaders/jnegretetest.shader entering shaders/kejim.shader entering shaders/korriban.shader entering shaders/models.shader entering shaders/mp.shader entering shaders/narshaddaa.shader entering shaders/nar_streets.shader entering shaders/quicktrip.shader entering shaders/rail.shader entering shaders/rbettenbergtest.shader entering shaders/rift.shader entering shaders/rocky_ruins.shader entering shaders/rooftop.shader entering shaders/sandcrawler.shader entering shaders/siege.shader entering shaders/skies.shader entering shaders/stu.shader entering shaders/system.shader entering shaders/taspir.shader entering shaders/tests.shader entering shaders/vjun.shader entering shaders/wedge.shader entering shaders/yavin.shader entering shaders/afj2.shader 2223 shaderInfo Loading C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Loading C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.srf --- LoadMapFile --- Loading C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.map entering C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.map 69 light entities --- SetupBrushes --- 616 opaque brushes --- SetupSurfaceLightmaps --- 5330 surfaces 3920 raw lightmaps 1325 surfaces vertex lit 4005 surfaces lightmapped 2709 planar surfaces lightmapped 1216 non-planar surfaces lightmapped 80 patches lightmapped 40 planar patches lightmapped --- SetupTraceNodes --- 153802 trace windings (38.72MB) 259091 trace triangles (22.73MB) 70224 trace nodes (4.29MB) 35046 leaf nodes (2.14MB) 4 average windings per leaf node 32 max trace depth --- SetupGrid --- Grid size = { 64, 64, 128 } 112322 grid points --- CreateLights --- 45 point lights 24 spotlights 0 diffuse (area) lights 0 sun/sky lights --- SetupEnvelopes (fast) --- 69 total lights 0 culled lights --- TraceGrid --- 0...1...2...3...4...5...6...7...8...9... (2) 113 x 71 x 14 = 112322 grid 1812020 grid points envelope culled 704 grid points bounds culled --- MapRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (0) 711624 luxels 484154 luxels mapped 59490 luxels occluded --- SetupEnvelopes (fast) --- 69 total lights 0 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (9) 0 luxels illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (1) 60118 vertexes illuminated 63683 lights plane culled 56230 lights envelope culled 0 lights bounds culled 89822 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* projecting...done. 199169 luxels used 229376 luxels stored (86.83 percent efficiency) 719 identical surface lightmaps, using 7326 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 14 BSP lightmaps 14 total lightmaps 120 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7813304 bytes)
--- Radiosity (bounce 1 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (0) 5304 diffuse surfaces 43713 total diffuse lights 15583 brush diffuse lights 6984 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 43503 total lights 808 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (113) 0 luxels illuminated 60118 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (10) 121833 vertexes illuminated 3347013 lights plane culled 142451483 lights envelope culled 0 lights bounds culled 48011053 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0015.*CENSURE* projecting...done. 211784 luxels used 262144 luxels stored (80.79 percent efficiency) 641 identical surface lightmaps, using 8159 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 126 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 2 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (0) 5313 diffuse surfaces 49897 total diffuse lights 15933 brush diffuse lights 6389 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 49773 total lights 873 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (131) 0 luxels illuminated 121833 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (11) 183613 vertexes illuminated 3633813 lights plane culled 159137063 lights envelope culled 0 lights bounds culled 55568168 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* projecting...done. 212373 luxels used 262144 luxels stored (81.01 percent efficiency) 658 identical surface lightmaps, using 8347 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 132 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 3 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (1) 5306 diffuse surfaces 36194 total diffuse lights 14835 brush diffuse lights 2556 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 36118 total lights 776 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (85) 0 luxels illuminated 183613 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (8) 245316 vertexes illuminated 3256711 lights plane culled 115145814 lights envelope culled 0 lights bounds culled 39593987 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* projecting...done. 212382 luxels used 262144 luxels stored (81.02 percent efficiency) 664 identical surface lightmaps, using 8379 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 128 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 4 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (0) 5307 diffuse surfaces 12379 total diffuse lights 8096 brush diffuse lights 552 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 12177 total lights 325 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (35) 0 luxels illuminated 245316 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (3) 306968 vertexes illuminated 1454602 lights plane culled 41967379 lights envelope culled 0 lights bounds culled 12546011 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0015.*CENSURE* projecting...done. 212382 luxels used 262144 luxels stored (81.02 percent efficiency) 664 identical surface lightmaps, using 8379 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 124 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 5 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (1) 5296 diffuse surfaces 765 total diffuse lights 214 brush diffuse lights 0 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 760 total lights 12 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (2) 0 luxels illuminated 306968 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (1) 364935 vertexes illuminated 42985 lights plane culled 2721234 lights envelope culled 0 lights bounds culled 812453 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* projecting...done. 212382 luxels used 262144 luxels stored (81.02 percent efficiency) 664 identical surface lightmaps, using 8379 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 124 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 6 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (0) 5307 diffuse surfaces 9 total diffuse lights 9 brush diffuse lights 0 patch diffuse lights 0 triangle diffuse lights --- SetupEnvelopes (fast) --- 9 total lights 0 culled lights --- IlluminateRawLightmap --- 0...1...2...3...4...5...6...7...8...9... (0) 0 luxels illuminated 364935 vertexes illuminated --- IlluminateVertexes --- 0...1...2...3...4...5...6...7...8...9... (1) 421561 vertexes illuminated 1595 lights plane culled 33472 lights envelope culled 0 lights bounds culled 8730 lights cluster culled --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* projecting...done. 212382 luxels used 262144 luxels stored (81.02 percent efficiency) 664 identical surface lightmaps, using 8379 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 126 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes)
--- Radiosity (bounce 7 of 8) --- --- RadCreateDiffuseLights --- 0...1...2...3...4...5...6...7...8...9... (0) 5309 diffuse surfaces 0 total diffuse lights 0 brush diffuse lights 0 patch diffuse lights 0 triangle diffuse lights No diffuse light to calculate, ending radiosity. --- StoreSurfaceLightmaps --- Subsampling...collapsing...sorting...allocating...storing... writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0000.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0001.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0002.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0003.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0004.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0005.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0006.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0007.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0008.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0009.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0010.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0011.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0012.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0013.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0014.*CENSURE* writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2/lm_0015.*CENSURE* projecting...done. 213209 luxels used 262144 luxels stored (81.33 percent efficiency) 664 identical surface lightmaps, using 8379 luxels 0 vertex forced surfaces 0 vertex approximated surfaces 16 BSP lightmaps 16 total lightmaps 124 unique lightmap/shader combinations Writing C:/Program Files (x86)/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/Base/maps/projet2.bsp Storing *CENSURE*: 112322 points Wrote 7.5 MB (7911608 bytes) 447 seconds elapsed Disconnecting Connection closed.
Dernière édition par USS le Lun 18 Oct - 23:49, édité 1 fois | |
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Eikichi
Age : 37
Messages : 2335
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:45 | |
| je la dl et je la met sur le serv tu vas nous faire la visite xD | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:49 | |
| megaupload nous a fait caca là... on chercha une soluce avec Ybe. | |
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Eikichi
Age : 37
Messages : 2335
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Lun 18 Oct - 23:56 | |
| mais non je l'ai et ça marche
elle est super la map!!!
elle est dja sur le serv! | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Mar 19 Oct - 0:00 | |
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Dev
Age : 32
Messages : 806
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Mar 19 Oct - 12:51 | |
| Testée ,niiiiiice juste quand tu rentre dans l'eau ça fait pas le bruit là "plouf" ou jsais pas quoi ça m'a troublé | |
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USS
Age : 15
Messages : 752
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Mar 19 Oct - 13:21 | |
| ouai je l'ai noté en tant que 6eme bug majeur, j'en suis déjà à 7 XD | |
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¥øh33
Age : 34
Messages : 3773
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Mar 19 Oct - 16:12 | |
| ho un gland est tombé ici | |
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Kiun
Age : 34
Messages : 105
| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O Mar 19 Oct - 19:11 | |
| J'ai du réécrire le lien, perso :s
*S'en va tester la map* ;O | |
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| Sujet: Re: j'ai...j'ai...j'ai... ENVIE DE MAPPER =O | |
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| j'ai...j'ai...j'ai... ENVIE DE MAPPER =O | |
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